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set design
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Mechanics in Review: Kamigawa Neon Dynasty
May 24, 2022
7 min to read
Kamigawa: Neon Dynasty asked a simple yet shocking question: what if ALL of its new mechanics are workhorse mechanics?
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2021 Mechanics in Review—Crimson Vow
January 4, 2022
7 min to read
Blood, Training, and Cleave go under the spotlight.
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Plains Improvement: The Worst Color in Limited Grows Up
September 22, 2020
5 min to read
After years of suffering in Limited, white has branched out in new directions.
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The Mechanics of Ikoria
April 8, 2020
7 min to read
Ikoria: Lair of Behemoths contains Magic’s best mechanic and three crazy new ones.
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Managing Mini-Mechanics
March 3, 2020
8 min to read
Mini-mechanics are coming to define modern Limited, and that’s a problem.
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Evaluating Escape
December 17, 2019
5 min to read
Not to be confused with the Piña Colada song.
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Alternate Resource Mechanics
December 3, 2019
11 min to read
What do Food, Clues, Treasure, and Energy tell us about each other?
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The Elusive White Whale
October 15, 2019
10 min to read
Why has white been so bad in Limited for so long?
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Reviewing the State of Design 2019
August 27, 2019
8 min to read
What does Rosewater’s State of Design tell us? What can we infer?
Shattered Perceptions
Defining a Mythic Fiction Set
August 1, 2019
8 min to read
Ryan reflects on his custom set based around mythic fiction.
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Design of a Card: Cloudkin Seer
July 2, 2019
5 min to read
Core 2020 introduces an unprecedented value flier in Cloudkin Seer.