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Developments in Durdling

Junk Gifts in a Wonky Meta

Zac Clark is forcing Gifts again in a meta that doesn’t have a lot of dedicated graveyard hate.

Hope Eternal

Feeling the Blues

This week Kate starts a brew journey and you’re invited!

None Shall Pass Bombs

I Love the PPTQ

Carrie tells you why she loves PPTQs and you should stop hating on them so much.

Brew Corner

Lucky Thirteen

This week Aaron brings you a Friday the 13th special!

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

52 in 52

The Gathering Dark

This week we travel back to The Dark to learn more about the peril that befell Dominaria between the end of the Brothers War and the founding of the Tolarian Academy.

Draftasaurus Rex

Mentality at the Sunday Super Series

Hugh comes out of retirement to win the Super Sunday Series at Grand Prix New York and talk about the mentality of winning.

None Shall Pass Bombs

Skill Game

Carrie examines strategic metagame manipulation and what it means for one format to require more skill than another.

52 in 52

The Colors of Magic

This week we read The Colors of Magic, an anthology of short stories from around Dominaria in the wake of the war between Urza and Mishra

None Shall Pass Bombs

Clue Drafting

Carrie delves into the blue-green clue archetype in Shadows Over Innistrad draft.

Modern Institute of Technology

Two Plays

Shawn discusses two excellent play decisions he saw over the weekend, one in Modern at the SCG Open and one in Standard at a local gameday.

Drawing Live

What Is Magic?

Magic is many, many things to millions of people around the world. Have you ever stopped to think about just what Magic is and how it can possibly be one game?