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Metagame

Commander Academy

A Beginner’s Guide to Premodern

Dust off your playsets of Survival of the Fittest and Decree of Justice!

Magical Hack

The 2019 Cube Re-Review—War of the Spark

As we say goodbye to War of the Spark, Derek reflects on how it fared for Cube.

Price of Progress

Don’t Get Me Jumpstart-ed on Historic

Jumpstart your Historic brewing with the latest expansion.

Leveling Up

The Next Chapter of Modern

Zack turns the page in Modern and picks winners and losers.

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

Commander Academy

The Trouble With Cyclonic Rift in Commander

What makes it such a ubiquitous card? Should it be banned?

Leveling Up

Should Inverter of Truth Be Banned in Pioneer?

With tips on how to beat it!

Leveling Up

Standard Innovation: Don’t Copy Decks from Worlds

How to adapt to the Standard metagame following a major professional event.

Leveling Up

Moving Forward with Bant in Standard

The continuing Standard adventures of Tolsimir, Uro, and Cavalier of Thorns.

Leveling Up

Taking Uro to Standard in Philly

Playing Bant in Standard with the new Titan.

Shredding the Codex

Modern Sideboards: Hot or Not

The shifting Modern metagame mixes up sideboards across the format.

Leveling Up

The Expected and Unexpected Gems of Richmond

Don’t be surprised to see these decks at SCG Richmond this weekend.