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Magic

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The Magic Moment

Magic is difficult to learn because it can be hard to appreciate from the outside. Perhaps some tricks from demoing other games can help bridge this gap.

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Teach Games Masterfully

Here’s what you need to know to teach anyone any game.

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The Year in Review

As his birthday approaches, Zach takes stock of Magic’s past year: a year of very high highs and low lows.

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Where Has All the Magic Gone?

Zach took a month off of Limited for the first time ever. What’s wrong with Magic and Ixalan?

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

Hope Eternal

A New Logo to a New Brand

Kate reviews the new Magic: the Gathering logo, and what it means from a marketing perspective.

Modern Hero

Week Four Report

Shawn is back with the latest Modern Hero videos as he build budget Elves.

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The Necessity of Randomness

Sensei’s Divining Top, Gitaxian Probe, and Gush are banned and restricted. Here’s why we will never see cards like them again, even though we’ll totally get another Treasure Cruise.

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Vehicles Revisited

Vehicles are here, but are they here to stay? Here is all you need to know about the design of vehicles and whether they’re likely to return to Standard.

Hope Eternal

Pro Tour Blues

This week Kate discusses the lack of diversity on the newly announced Pro Tour teams.

Zero to Thirty

A Magic Player’s Guide to Competitive Hearthstone

Anthony Lowry is here to tell you competitive Magic players how to start climbing the Hearthstone ladder.

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Starting the Year off with a Ban(g)

Standard and Modern bannings?! What a way to kick off 2017, and after such a lousy 2016! It’s fine, folks – this is all normal, believe it or not.