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game design
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The Path Forward
October 14, 2020
5 min to read
Standard is in a problematic position, but within that problem may lie Standard’s salvation.
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Design of a Card: The Walking Dead
October 6, 2020
7 min to read
Zach reviews the card designs on display in Secret Lair: The Walking Dead.
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The Brilliance of Zendikar Rising
September 29, 2020
10 min to read
Zendikar Rising takes mini-mechanics in a bold, new, and awesome direction.
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Plains Improvement: The Worst Color in Limited Grows Up
September 22, 2020
5 min to read
After years of suffering in Limited, white has branched out in new directions.
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Party Time on Zendikar
September 15, 2020
5 min to read
Zendikar Rises this weekend, but just how good will it be to assemble a party?
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The New DFCs on the Block
September 8, 2020
10 min to read
Zendikar Rising introduces the first twist on double-faced cards, an innovation that breaks an ancient rule of Magic.
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Design of a Card: Spell Pierce
September 1, 2020
6 min to read
As Zendikar Rises, we reflect on its most famous counterspell.
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The Unusual State of Design
August 18, 2020
9 min to read
State of Design has been an annual window into the year’s biggest successes and lessons. This year’s edition fogs that window.
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2019-2020 Mechanics in Review
August 11, 2020
10 min to read
The last year featured some of the most surprising, delightful, dangerous, and disappointing mechanics ever.
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Bans Beget More Bans
August 4, 2020
8 min to read
Standard quietly hit a grim milestone: the most cards banned ever.
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The Right Magic for Right Now
July 28, 2020
5 min to read
Double Master spoilers aren’t focused on Limited. It’s unfortunate, but for good reason.