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game design
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Design of a Card: Aegar, the Freezing Flame
February 16, 2021
5 min to read
Aegar, the Frozen Flame is stuffed to the gills with power and complexity, much like Kaldheim as a whole.
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The Changing Nature of Changeling
January 26, 2021
5 min to read
Changeling is supposed to fit in everywhere, but why does it belong in Kaldheim?
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Mechanic Design in Kaldheim
January 12, 2021
7 min to read
Will times be a-Changeling after players say Snow more?
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Kaldheim First Look
January 5, 2021
7 min to read
Kaldheim season is almost here, but there’s already plenty of cards to gush over and learn from.
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Designing for Best of One
December 29, 2020
8 min to read
Magic Arena, Hearthstone, Legends of Runeterra, and Eternal all tried their hand at solving the problems with best of one.
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Creating Good Choices
December 22, 2020
5 min to read
Kaldheim’s Modal Double-Faced Cards might be much harder to design than Zendikar Rising’s.
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Design of a Card: Goblin Piker
December 15, 2020
5 min to read
Goblin Piker hasn’t been printed in a long time, but it continues to spawn legions of new designs.
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A Gruul Change of Heart
December 1, 2020
5 min to read
Magic’s most stubborn color pair needs a makeover.
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Parallel Designs in Commander Legends—and Beyond
November 17, 2020
6 min to read
What do Command Tower, Thought Vessel, and Simic Signet all have in common (besides being in Commander Legends)?
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Cascading a New Theme
November 10, 2020
5 min to read
Commander Legends takes one of Magic’s sweetest mechanics and makes it even better.
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Design of a Card: Mardu Outrider
October 20, 2020
6 min to read
You might not have heard of the Standard-legal Mardu Outrider, but you definitely know its ancestors.