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game design
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Surveil is Brilliant
September 18, 2018
6 min to read
Surveil seems weak, simple, and unexciting. That’s exactly what House Dimir *wants* you to think, because Surveil is actually outstanding design.
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The Mechanics of Guilds of Ravnica
September 4, 2018
8 min to read
Guilds of Ravnica has five mechanics, four of which are brand new and three of those are quite familiar. Zach’s here to review all five!
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Saying Thanks
August 7, 2018
4 min to read
How do you respond to compliments? Zach shares his experience.
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Preparing for the Moment
July 31, 2018
4 min to read
Sometimes, life just makes you sad when you should be happy. Today, on the eve of Gen Con, let’s talk about that.
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The Road to Gallant Cavalry
July 24, 2018
5 min to read
It seems like white’s been making pairs of 2/2s forever, but in fact, it’s a recent innovation. Today, let’s dive into the surprisingly brief history of Gallant Cavalry!
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The Designs of Magic 2019
July 10, 2018
9 min to read
Zach gives some quick hit analysis of Magic 2019 card designs.
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Winds of Change
June 12, 2018
6 min to read
Zach reviews the past year of Magic. What’s working? What’s been lackluster? How good or bad has it been? And most importantly, what does it suggest about the future?
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The Secrets of Excellent Design
May 15, 2018
8 min to read
Dominaria is one for the ages, a design masterpiece. What about its design makes it so good relative to everything else? Find out here!
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Raff Capashen, the new Skymark Roc on the Block
April 3, 2018
4 min to read
Dominaria is a world of such history that legendary creatures can be uncommon. Let’s take a deep dive on one: Raff Capashen, Ship’s Mage.
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The Speed of Limited
March 27, 2018
6 min to read
What can Dominaria’s mechanics tells us about the speed of its Limited format? Find out in this week’s Drawing Live.
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Mastering a Different Audience
March 6, 2018
7 min to read
Masters 25 looks like a mess. There’s value, there’s history, but there’s no archetypes. What gives?