Tagged in
design
Shattered Perceptions
Are Dungeons a Parasitic Mechanic?
July 23, 2021
7 min to read
Will you find parasites in your dungeons? What if you make your own?
Hipsters Presents
Envisioning Forgotten Realms: An Interview with Andrew Veen
July 22, 2021
10 min to read
The Lead Vision Designer of Adventures in the Forgotten Realms talks creature selection, rope technique, and the Council of Colors.
Drawing Live
The Designs of Adventures in the Forgotten Realms
July 20, 2021
10 min to read
Adventures in the Forgotten Realms is home to amazing designs, hefty let-downs, and subtle but substantial innovations.
Drawing Live
Were Mystery Booster Playtest Cards Worth It?
June 22, 2021
8 min to read
Mystery Boosters are coming back to local game stores, and with them the Mystery Booster playtest cards.
Drawing Live
Bone Shards: Death for Death
June 15, 2021
9 min to read
Bone Shards is awesome. Bone Splinters is weak. Why are these two spells so different and how did we get them?
Drawing Live
Design of a Card: Cogwork Archivist
May 4, 2021
5 min to read
Cogwork Archivist quietly fixes serious past play issues, creating something new and nuanced.
Magical Hack
Cube Questions: Lightning Strike and Tarmogoyf
April 21, 2021
7 min to read
How can you reinforce the draftable archetypes in your cube?
Magical Hack
Defining the Cube Experience
April 15, 2021
6 min to read
Where do you start when building a cube? What do you want to achieve?
Drawing Live
The Sky is Still Not Falling
March 9, 2021
6 min to read
Universes Beyond is just another chapter among many that didn’t and won’t kill the game.
Drawing Live
The Designs of Kaldheim
January 19, 2021
8 min to read
Kaldheim pushes the color pie like Planar Chaos and has a wider array of mechanics than sets not named Future Sight.
Drawing Live
Parallel Designs in Commander Legends—and Beyond
November 17, 2020
6 min to read
What do Command Tower, Thought Vessel, and Simic Signet all have in common (besides being in Commander Legends)?