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Commander

Command of Etiquette

Three Can Keep a Secret, If Two Are Dead

Jess is super excited for Conspiracy, and thinks she’s figured out what the legends are going to be.

Command of Etiquette

Theme Blocks and EDH Archetypes

Jess posts a Bruna, Light of Alabaster Commander list, and muses about how theme-blocks can make previously dead archetypes live again.

Command of Etiquette

The Casual Cards That Aren’t

Jess wonders who likes Dictate of Erebos and its supposedly casual-focused friends.

Command of Etiquette

Good Gods, Y’all!

Jess makes an all-god Commander deck with Karona, False God as the general. Only in EDH!

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Command of Etiquette

Command of Combo, Part One: Winning and Twinning

Jess starts her review of combo in EDH with a chart of all the different Splinter Twin combo pieces you can expect to find in Commander.

Command of Etiquette

Sickening Ideas

Jess highlights some commenters’ ideas for improving the health of the Commander format.

Command of Etiquette

Unsolving Things

Jess considers the claim that Commander is solved, and thinks about what bans might revitalize the format.

Command of Etiquette

Prophet is Loss

Jess thinks the Commander format needs to rid itself of Prophet of Kruphix and Deadeye Navigator, for the greater good.

Command of Etiquette

The GP Experience for Casual Players

Jess gives some real talk about going to a Grand Prix as a casual player.

Command of Etiquette

Born of Fire, Part Deux

Jess finishes up her Commander/EDH set review, focusing on uncommons and dollar rares.

Command of Etiquette

Born of Fire, Part One

Jess goes through part one of her Commander set review for Born of the Gods, focusing on the flashy rares.