Hugh’s GP AC Farticle *14th*

Limited master Hugh Kramer recounts his amazing run at Grand Prix Atlantic City, and analyzes what it takes to win with 40-card Dragons of Tarkir decks.

Set Adrift

Lately Hunter’s been feeling loose-limbed and at loose ends; free and easy yet also somewhat doom-y.

A Planeswalker’s Guide to Earth—Sea Monsters

This week’s Uncharted Realms is set on Theros, concurrent with the events of the Theros block. After navigating Ajani and […]

Guest Etiquette—Feasting on Man Tears at GP AC

Casual modernist Zil talks about her first GP experience, playing a Modern side event at GP Atlantic City.

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

One Crucial Decision

Carrie examines how to give a game away, one decision at a time.

Death in Installments

my exhausted come down from Grand Prix Atlantic City.

Tempest Remastered Draft #1

Shawn gives Tempest Remastered a try and breaks down his picks and matches.

Crime And Punishment

This week, the Doomed Travelers discuss cheating in Magic and the recent punishments handed down by the DCI as a result of the events from Pro Tour Dragons of Tarkir.

Principles of Limited Design: Colorless Cube Fixing

Welcome to (hopefully) a series of articles dedicated to what makes for good Limited design.

Sorcery Speed

Matt practices DTK for the first time as he’s rejoined TDL as a mid-season sub.

Cashing Out in Atlantic City

This week I talk about the long process and emotional ride of cashing out my Magic collection