The Perils of Local Game Stores

Jess muses about the degree to which Wizards can, could, and should influence local game stores.

Two Headed Giant, Modern, and More at SCG Worcester

Shawn talks about Team Tunnel Ignus playing Two-Headed Giant and Team Wolfpack playing Modern at SCG Worcester.

Hope Eternal – Scrubbing Productively

You don’t have to win to make a tournament day productive

A Planeswalker’s Guide to Earth—Tournament Report

Special edition – this week, I got Top Eight at an Starcitygames Legacy IQ and write about piloting my Enchantress deck!

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

What’s Old is New

As expected, Battle for Zendikar has reprints, but for the first time (in expert set history), these reprints have the same art. Why? Is this a good idea? Zach’s got the scoop.

What We Learned—Before it Was Cool

Happy Monday everyone! Zac Clark here, subbing in for Rich, who got married this weekend. We figured that’s a fair […]

Abzan Forever, Continued

Getting ready for a PPTQ, I encounter some not so positive people in the testing minefield.

Origins Top Ten

Carrie busts out her top ten Magic Origins limited cards.

Everything in Its Right Place

Jess gives a post-mortem of her latest organizational project.

Frame On You, Wizards!

Matt angrily talks about the history of Magic border graphic design.

Bringing Modern to Light

Shawn suggests the recently spoiled Bring to Light as a potential inclusion to Modern Restore Balance and Scapeshift.