Pay to Win

What is a pay to win game and is it actually the worst thing to ever happen ever? Anthony breaks down what is and isn’t worth your money.

Esper Dread Return

Would you like to combine Monastery Mentor with Dread Return in Legacy? Jerry is here to help!

Mastering Modern Cube

Zach breaks down Magic Online’s new Modern Cube. Learn how it stacks up against the competition and what you need to win your next draft!

One Tournament Organizer to Rule Them All

Can a single tournament organizer shoulder the responsibility of running every Grand Prix event. Is that the best course of action for Magic?

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

Power and Toughness

Rob talks about power in Magic. No, not the creature stat—the power we have as players.

All Hail Lord Leovold

This week Kate explains the value behind Leovold for newer players.

New Lists

This week Kate sends someone else to test the list and help her fine tune it with some new cards.

Pushproof RUG and MMA Thoughts

Zac and Nathan get serious about MMA2017 and talk about when it’s OK to not play Delvers.

Setting a New Standard

Carrie shuffled up sixty cards for the Regional Pro Tour Qualifier last weekend and barely missed snagging a blue envelope with Temur Tower.

Vigorously Scrubbing Out

Shawn picks up Amulet Titan more than a year after Summer Bloom is banned. Read all about it in this not-quite-tournament-report.

The Meanest Memnarch

Levi helps fellow author Aaron make his Memnarch Commander deck truly worthy of scorn.