Luka takes a look back at the revolutionary multicolor set, to see which cards still see play in Commander over two decades later.
Mizz Mizzet helps sort through the complicated nature of saying “good game” after a match as the victor.
With Lord of the Rings: Tales of Middle-Earth in players hands, Rob dives into the set’s legendary equipment offerings.
PSA authenticated the card and graded it as a 9 out of 10. The card’s owner wishes to remain anonymous.
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Sam looks at ten notable cards not currently banned from Commander, and wonders if they too could get removed from the format.
Are you refining your deck, or are you in an arms race with others to improve? Lowry is here to discuss the difference between the two.
Usman shares his thoughts on the best (or at least most interesting) cube cards from March of the Machine: The Aftermath and Commander decks.
There’s nothing like standing next to a real-life Dolmen Gate to inspire thoughts on how Magic settings treat the past. […]
Ryan looks at some sleeper hits from the most recent supplemental set.
Mizz Mizzet helps a reader who is seeking advice on how to understand overwhelming Commander boardstates.
Skeletons, goblins, heavy metal, and more. Donny brings us a roundup on the most recent Secret Lair Superdrop.