Drawing Live
Every Innistrad: Midnight Hunt Common Reviewed, Part 1
September 14, 2021
18 min to read
Get the jump on Innistrad: Midnight Hunt Limited in this review of every white and blue common in the set.
Innistrad: Midnight Hunt First Look
September 7, 2021
12 min to read
We have many new mechanics to cover for our latest visit to Innistrad.
The Designs of Innistrad
August 31, 2021
10 min to read
With Innistrad spoiler season about to begin, we look back on one of the most influential sets of all time: the original Innistrad.
The Designs of Jumpstart: Historic Horizons, Part 2
August 24, 2021
13 min to read
With white and blue in the rear view mirror, how do the remaining designs of Jumpstart: Historic Horizons stack up?
The Designs of Jumpstart: Historic Horizons, Part 1
August 17, 2021
8 min to read
How do the designs of Jumpstart: Historic Horizons stack up?
The Secret GP
August 10, 2021
5 min to read
The Secret GP came and went with more of a whimper than a five alarm fire.
The State of Magic in 2021
August 3, 2021
10 min to read
Magic got a lot right this past year and made a fair amount of mistakes.
Historic and Digital Divergence
July 27, 2021
9 min to read
With 31 digital-only cards and three digital-only mechanics, Jumpstart: Historic Horizons rocks the boat more than the usual Arena announcement.
The Designs of Adventures in the Forgotten Realms
July 20, 2021
10 min to read
Adventures in the Forgotten Realms is home to amazing designs, hefty let-downs, and subtle but substantial innovations.
Adventures in the Forgotten Realms First Look at Limited
July 13, 2021
6 min to read
With the first weekend in the books, there’s a lot to learn about Adventures in the Forgotten Realms and much design to appreciate.
Evaluating Venture
July 6, 2021
9 min to read
Venture is one of Magic’s least precedented and most parasitic mechanics, making it one of the hardest to evaluate.