Four new Commander decks are taking to the high seas and low depths of the world in The Lost Caverns of Ixalan, each representing a different faction competing for the treasures held deep in the plane.
Make sure you’re caught up with all of today’s The Lost Caverns of Ixalan previews and The Lost Caverns of Ixalan’s mechanics so you don’t miss any of the new Dinosaurs, Pirates, Merfolk, Vampires, and more.
Each deck comes with your traditional preconstructed Commander staples, a 100-card deck with 10 exclusive cards (including the main and alternate commanders), a Collector Booster sample pack, and all the tokens and accessories you’ll need to play.
Merfolk, Vampires, Pirates, Dinosaurs, Oh My!
Returning to plunder all the treasures of the world is Admiral Brass, Unsinkable. This blue, black, and red Commander helms the Ahoy Mateys deck, which focuses on sticking Pirate cards in your graveyard and then bringing them back later in the game.
When Admiral Brass enters the battlefield, you mill four cards. Then, at the start of combat on your turn, you get to reanimate a Pirate creature from your graveyard with a Finality counter on it. Its power and toughness are set to 4/4 and it gains haste for the turn.
Not to be upstaged by bloody Pirates, The Legion of Dusk brings its own might to the game with Blood Rites, a white and black Vampire-themed deck that rewards your sacrifices with powerful Demon cards. Clavileno, First of the Blessed leads these vampires, transforming an attacking Vampire into a Demon. Then, if that Vampire/Demon dies, you get to draw a card and create a tapped 4/3 Vampire Demon token to replace it.
Explorers of the Deep is a green and blue Merfolk list navigated by Hakbal of the Surging Soul. This deck is built to make the most out of your Explore triggers alongside some landfall and ramp effects as well—it is Simic colors, after all. Hakbal lets all your Merfolk creatures Explore at the start of your combat step, and then when it attacks, you get to add a land from your hand into play, drawing a card if you can’t.
It isn’t Ixalan if there aren’t Dinosaurs, and the Veloci-Ramp-Tor deck takes all that reptile power and puts it to good use. The deck is designed to give you extra lands each turn, helping you ramp into expensive bombs to rampage over the battlefield. Pantlaza, Sun-Favored brings the discover mechanic front and center in the deck, letting you discover for X, with X being the creature’s toughness, anytime it or another Dinosaur enters the battlefield under your control. You can only do it once per turn, which is not fun, but still has the potential to give you some powerful cards.