Brad Carpenter

Brad Carpenter's Modern Humans

Creatures (37)
Militia Bugler
Deputy of Detention
Thalia, Guardian of Thraben
Kitesail Freebooter
Noble Hierarch
Thalia’s Lieutenant
Meddling Mage
Phantasmal Image
Reflector Mage
Mantis Rider
Champion of the Parish

Spells (4)
Aether Vial
Lands (19)
Seachrome Coast
Island
Plains
Ancient Ziggurat
Cavern of Souls
Horizon Canopy
Unclaimed Territory

Sideboard (15)
Izzet Staticaster
Whirler Rogue
Sin Collector
Gaddock Teeg
Dismember
Damping Sphere
Auriok Champion
Militia Bugler
Deputy of Detention

Modern has gone through a pretty big metagame shift recently after Mythic Championships II London and the release of War of the Spark.

Humans made a huge resurgence at the MC, where Eli Loveman won with the deck and was joined by two other Humans players in the Top 8. This has almost entirely pushed my favorite and go to deck, Grixis Shadow, out of the format. Couple that with War of the Spark’s release and you’ve got a whole new world. Karn, the Great Creator can fetch Mycosynth Lattice to lock out opponents, which both Amulet Titan and Tron have added as a one-two punch to fight on a new whole new axis. Izzet Phoenix remains a powerful choice, albeit a little stale.

Much like every Wednesday before a tournament, I have no idea what I’m going to actually submit. I believe that Humans is likely the objective best choice because it is the most powerful and proactive deck at moment, having the tried and true strategy of pieces of disruption on a stick, which leads me to it being my go to for this weeks what you should play. However, I’m sure I will register it due to past experiences with the deck because, at least in Modern, you should play what you know best as the experience of matchups and overall comfort-level will take you so much further in an event than trying to metagame ever will.

Matthew Dilks

Matthew Dilks's Modern Amulet Titan

Creatures (16)
Walking Ballista
Trinket Mage
Primeval Titan
Sakura-Tribe Scout
Arboreal Grazer
Azusa, Lost but Seeking

Spells (16)
Pact of Negation
Summoner’s Pact
Ancient Stirrings
Amulet of Vigor
Engineered Explosives
Hive Mind
Lands (28)
Gruul Turf
Simic Growth Chamber
Boros Garrison
Forest
Gemstone Mine
Tolaria West
Ghost Quarter
Bojuka Bog
Radiant Fountain
Khalni Garden
Slayers’ Stronghold
Sunhome, Fortress of the Legion
Vesuva
Cavern of Souls

Sideboard (15)
Engineered Explosives
Negate
Abrade
Firespout
Cavern of Souls
Emrakul, The Promised End
Hornet Queen
Ramunap Excavator
Reclamation Sage
Tireless Tracker

Why no Karn, the Great Creator? No doubt it’s a powerful card, but in Modern I want my main deck to be streamlined and consistent. Karn takes the spot of other low-power role players like Trinket Mage and Coalition Relic. I prefer to build the deck to maximize my Plan A even if Plan B is powerful in a vacuum. In addition to occupying main-deck space, the artifacts you want to wish for take up a large portion of your sideboard. This is a trade off where I prefer to have a full sideboard rather then have access to some of the cards with Karn in Game 1.

For SCG Louisville, I really wanted to focus on my UW Control and Humans matchups. Red cards give more utility against artifacts and small creature decks like Humans. Additionally, a second Cavern of Souls and Emrakul, The Promised End are the kinda swingy effects that can push the control matchup completely over the edge. It isn’t fancy like the new Karn builds but I think this might be better positioned and I’m way more comfortable with this approach.

Chad Harney

Chad Harney's Modern Humans

Creatures (37)
Champion of the Parish
Noble Hierarch
Kitesail Freebooter
Meddling Mage
Phantasmal Image
Thalia’s Lieutenant
Thalia, Guardian of Thraben
Mantis Rider
Reflector Mage
Thalia, Heretic Cathar

Spells (4)
Aether Vial
Lands (19)
Ancient Ziggurat
Cavern of Souls
Horizon Canopy
Island
Plains
Seachrome Coast
Unclaimed Territory

Sideboard (15)
Auriok Champion
Damping Sphere
Gaddock Teeg
Phyrexian Revoker
Deputy of Detention
Dismember
Ravenous Trap
Whirler Rogue

Honestly, the most surprising thing about this list is probably the absence of Karn, the Great Creator. If the current metagame is any indication, Karn is getting jammed into every deck people can get their hands on.

That’s not the only new Planeswalker seeing play, though. UW Control has sometimes been playing up to the full playset of Narset, Parter of Veils. Personally, I’m playing Dredge because I’m awful at Humans and I’ll probably lose to Humans. Regardless, it’s a prime weekend for the disruptive and quick clock of Humans to take advantage of all these clunky Karn decks.

Harlan Firer

Harlan Firer's Modern Infect

Creatures (17)
Dryad Arbor
Glistener Elf
Noble Hierarch
Blighted Agent
Street Wraith

Spells (24)
Blossoming Defense
Distortion Strike
Might of Old Krosa
Mutagenic Growth
Spell Pierce
Twisted Image
Vines of Vastwood
Dismember
Become Immense
Lands (19)
Breeding Pool
Forest
Inkmoth Nexus
Pendelhaven
Verdant Catacombs
Windswept Heath
Wooded Foothills

Sideboard (15)
Dispel
Nature’s Claim
Spell Pierce
Twisted Image
Dissenter’s Deliverance
Spellskite
Dismember
Nissa, Voice of Zendikar
Viridian Corrupter
Ravenous Trap

I’ve decided to stray from my usual Snapcaster Mages and Lightning Bolts to play another blast from the past: Infect.

Infect has always been the go-to deck to punish the format for being too linear, and I think now is just the time to cast some pump spells on some small, poisonous creatures. With Tron being on the rise thanks to our new eternal format overlord Karn, the Great Creator and Arclight Phoenix decks moving away from Gut Shot towards Noxious Revival to combo off with an active Pyromancer’s Ascension and Manamorphose; the top of the format is trending in favor of Infect. There has been an uptick in Humans since its win at Mythic Championship II London, and UW Control is still popular (as always) thanks to some new blood from War of the Spark, but these haven’t deterred me from bringing back this modern all star from years ago.

Drake Sasser

Drake Sasser's Modern Izzet Phoenix

Creatures (10)
Crackling Drake
Arclight Phoenix
Thing in the Ice

Spells (32)
Flame Slash
Lightning Bolt
Thought Scour
Faithless Looting
Echoing Truth
Finale of Promise
Sleight of Hand
Gut Shot
Serum Visions
Manamorphose
Pyromancer Ascension
Lands (18)
Scalding Tarn
Polluted Delta
Flooded Strand
Steam Vents
Spirebluff Canal
Island
Mountain

Sideboard (15)
Blood Moon
Flame Slash
Dispel
Anger of the Gods
Surgical Extraction
Jace, the Mind Sculptor
Spell Pierce
Alpine Moon
Beacon Bolt
Saheeli, Sublime Artificer

This deck choice shouldn’t really be a surprise. It was only a month and a half ago that I made Top 8 in Cleveland with Izzet Phoenix and proclaimed the deck to be broken.

Not much has changed in the intervening time. The deck still feels very powerful and the format has adjusted such that Tron, one of Phoenix’s bad matchups, has risen in popularity. Consequently Dredge has fallen in popularity, having been sufficiently hated out, and Humans has come back with a vengeance after winning Mythic Championship II London. Overall, I believe my main deck and sideboard changes address this shift in the metagame.

For the first time in a while it feels like Modern has a defined “top tier” and I believe that if you are playing Modern at competitive REL this weekend and you are not playing Phoenix, Tron, Amulet, or Humans, then you are doing yourself a disservice.

Ally Warfield

Ally Warfield's Modern UW Planeswalker Control

Creatures (3)
Snapcaster Mage

Spells (32)
Narset, Parter of Veils
Teferi, Time Raveler
Jace, the Mind Sculptor
Teferi, Hero of Dominaria
Oust
Serum Visions
Supreme Verdict
Wrath of God
Opt
Path to Exile
Surgical Extraction
Dovin’s Veto
Logic Knot
Cryptic Command
Detention Sphere
Lands (25)
Blast Zone
Celestial Colonnade
Field of Ruin
Flooded Strand
Glacial Fortress
Hallowed Fountain
Island
Plains
Scalding Tarn

Sideboard (15)
Ceremonious Rejection
Dispel
Celestial Purge
Disdainful Stroke
Dovin’s Veto
Rest in Peace
Stony Silence
Ashiok, Dream Render
Timely Reinforcements
Vendilion Clique
Lyra Dawnbringer

Once again, I’m stuck between two decks.

In Louisville, I will either be playing UW Planeswalker Control or Humans. Humans has historically been the better deck, however I’ve been spending a lot of time testing and working on this pile of cards and have found just how powerful some of the War of the Spark cards are in Modern deck.

This includes Narset, Parter of Veils as a four-of. She can prevent some strategies in Modern such as Izzet Phoenix and Tron from drawing cards and is powerful in the mirror. She also allows you to dig to the answers you need, such as a removal spell, a board wipe, or a counterspell.

Teferi, Time Raveler also affects many popular strategies in Modern because most decks utilize spells they would like to play at instant speed. Teferi can shut down entire strategies, like in the mirror or against Infect. Additionally, you can play Supreme Verdict or Wrath of God at instant speed because of Teferi’s +1.

The main reason to play this deck is because it can fare well in almost any matchup. If you are a player that likes to test your skill and have a chance against everything you play in an extremely polarizing format, this deck is probably the deck for you. UW Control has been doing very well and putting up solid results lately, including a Modern Challenge win on MTGO and an SCG Classic win in Syracuse. It is generally favored against some of the most popular decks for the weekend, namely Tron and Phoenix, with a fairly close matchup with Humans.

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