This week I have a Hulk of a revival for you all. Flashless Hulk, that is. Later known as Hulk Rebirth and then eventually Pattern Rector given the inclusion of [casthaven]Pattern of Rebirth[/casthaven] and [casthaven]Academy Rector[/casthaven] to find it if necessary. This was never extremely popular as a combo deck the way Tendrils or Sneak and Show are in today’s metagame, but it was quite a sweet and spicy deck of its time.
Before [casthaven]Flash[/casthaven] was banned you would use it as a means to cheat [casthaven]Protean Hulk[/casthaven] into play and because you couldn’t pay for the tax, it would then get sacrificed to begin the combo. [casthaven]Flash[/casthaven] became banned very quickly once it was paired with [casthaven]Gemstone Caverns[/casthaven] and you could literally win on the draw during your opponent’s upkeep.
How the combo worked:
1. Get [casthaven]Protean Hulk[/casthaven] into play with [casthaven]Flash[/casthaven].
2. Sacrifice Hulk for failing to pay the tax.
3. Search your library for [casthaven]Body Double[/casthaven] (copying [casthaven]Protean Hulk[/casthaven]) and [casthaven]Carrion Feeder[/casthaven].
4. Use the ability on [casthaven]Carrion Feeder[/casthaven] to sacrifice [casthaven]Protean Hulk[/casthaven] ([casthaven]Body Double[/casthaven]).
5. Search your library for [casthaven]Reveillark[/casthaven] and [casthaven]Mogg Fanatic[/casthaven].
6. Sacrifice [casthaven]Mogg Fanatic[/casthaven] to deal one damage to your opponent.
7. Sacrifice [casthaven]Reveillark[/casthaven] to put the ability on the stack to return two creatures with power two or less from your graveyard to the battlefield.
8. Return [casthaven]Body Double[/casthaven] (copying [casthaven]Reveillark[/casthaven]) and [casthaven]Mogg Fanatic[/casthaven] to the battlefield.
9. Repeat steps 6-8 until your opponent’s face is dead.
Once [casthaven]Flash[/casthaven] got banned, the deck adapted with [casthaven]Show and Tell[/casthaven] as a way to easily cheat Hulk into play and [casthaven]Cabal Therapy[/casthaven] or other sacrifice outlets like [casthaven]Carrion Feeder[/casthaven] to begin the chain. The example below comes from the same tournament Jerry and I are using for this short series.
Flashless Hulk 12/10/08
Lands (17) 1 Boseiju, Who Shelters All 2 Flooded Strand 2 Island 4 Polluted Delta 1 Swamp 3 Tropical Island 4 Underground Sea Creatures (12) 1 Body Double 2 Carrion Feeder 3 Elvish Spirit Guide 1 Mogg Fanatic 4 Protean Hulk 1 Reveillark Spells (32) 4 Brainstorm 4 Cabal Therapy 1 Echoing Truth 4 Force of Will 2 Misdirection 4 Mystical Tutor 2 Pact of Negation 4 Show and Tell 1 Summoner’s Pact 3 Telling Time 3 Pernicious Deed | Sideboard (15) 4 Blue Elemental Blast 3 Daze 1 Echoing Truth 4 Leyline of the Void 1 Pernicious Deed 1 Repeal 1 Woodfall Primus |
As the deck began to evolve it went from being a [casthaven]Show and Tell[/casthaven] deck to a [casthaven]Natural Order[/casthaven] deck with [casthaven]Pattern of Rebirth[/casthaven] to complement. This meant less copies of [casthaven]Protean Hulk[/casthaven] to get stranded in our hand and more sacrifice outlets so we could easily start the chain once we got the pieces. If we did draw Hulk we had the mana ramp to hard cast it when all else failed. In 2013 the deck resembled this version.
Pattern Rector 05/19/2013
Lands (18) 1 Bayou 1 Dryad Arbor 1 Forest 2 Island 4 Misty Rainforest 2 Polluted Delta 1 Swamp 1 Taiga 2 Tropical Island 1 Underground Sea 2 Verdant Catacombs Creatures (17) 1 Academy Rector 2 Body Double 1 Carrion Feeder 4 Coiling Oracle 1 Mogg Fanatic 1 Progenitus 2 Protean Hulk 1 Reveillark 1 Starved Rusalka 1 Viscera Seer 2 Wall of Blossoms Spells (25) 4 Brainstorm 3 Cabal Therapy 4 Force of Will 3 Gitaxian Probe 2 Green Sun’s Zenith 2 Intuition 3 Natural Order 3 Pattern of Rebirth 1 Repeal | Sideboard (15) 4 Leyline of Sanctity 2 Pernicious Deed 2 Qasali Pridemage 2 Relic of Progenitus 3 Thoughtseize 2 Xantid Swarm |
Although this deck wasn’t very popular, it still made multiple Top Eight appearances from 2007 up through 2013 where it completely fell off. We again, as with each archetype, have to ask: what happened to it and where did it go? One simple answer is that with Return to Ravnica coming out in October 2012, [casthaven]Rest in Peace[/casthaven] would begin gracing the sideboard of every deck that ran white. [casthaven]Rest in Peace[/casthaven] not only answers the cards already in graveyards, but has a lasting effect that prevents graveyard combo from doing much of anything.
Luckily for this deck we have the ability to destroy a [casthaven]Rest in Peace[/casthaven] and then combo off unlike Dredge which requires a sheer volume of cards going in and coming out of the grave, but I have included a few other ways of stopping graveyard hate from ruining our day. I present Hulk Rebirth Revived.
Hulk Rebirth Revived
Lands (19) 1 Bayou 1 Dryad Arbor 1 Forest 2 Island 3 Misty Rainforest 1 Phyrexian Tower 2 Polluted Delta 1 Savannah 1 Swamp 2 Tropical Island 1 Tundra 1 Underground Sea 2 Verdant Catacombs Creatures (19) 1 Academy Rector 2 Body Double 2 Carrion Feeder 3 Deathrite Shaman 1 Mogg Fanatic 2 Protean Hulk 1 Reveillark 1 Starved Rusalka 4 Veteran Explorer 1 Viscera Seer 1 Wild Cantor Spells (22) 4 Brainstorm 3 Cabal Therapy 4 Force of Will 3 Gitaxian Probe 3 Jace, the Mind Sculptor 3 Natural Order 2 Pattern of Rebirth | Sideboard (15) 3 Abrupt Decay 3 Meddling Mage 1 Progenitus 1 Qasali Pridemage 2 Surgical Extraction 3 Thoughtseize 2 Xantid Swarm |
Initial Thoughts
I have been meaning to play around with [casthaven]Protean Hulk[/casthaven] in Legacy for a while now, and I finally found a good reason to do it. The three [casthaven]Thoughtseize[/casthaven] and [casthaven]Meddling Mage[/casthaven] are here to prevent getting hit with graveyard hate, especially [casthaven]Rest in Peace[/casthaven] and [casthaven]Surgical Extraction[/casthaven]. [casthaven]Xantid Swarm[/casthaven] also does a nice job at preventing interaction on the desired combo turn.
We still have a decent amount of mana ramp between the [casthaven]Deathrite Shaman[/casthaven] and [casthaven]Veteran Explorer[/casthaven] in the event we draw our combo pieces and do not have [casthaven]Brainstorm[/casthaven] to shuffle them back into our library.
I have exchanged the [casthaven]Green Sun’s Zenith[/casthaven] and a [casthaven]Pattern of Rebirth[/casthaven] for three [casthaven]Jace, the Mind Sculptor[/casthaven] as an easy early play off mana dorks and [casthaven]Phyrexian Tower[/casthaven]. Jace gives us the ability to win a game without relying on the combo or combat while providing us with decent consistency to find our wins and answers to the hate that will certainly come our way.
This archetype seem viable in a metagame that is around 20% Miracles. Many decks trying to resolve a four mana spell tend to get up and over a [casthaven]Counterbalance[/casthaven] lock, which is the hole to abuse against Miracles. [casthaven]Abrupt Decay[/casthaven] is another card that turns out the lights on the [casthaven]Counterbalance[/casthaven] lock and answers most of the threats that they can present.
Miracles aside, we also get up over the top of Delver decks ramping past [casthaven]Daze[/casthaven] and having our own [casthaven]Force of Will[/casthaven] to push through the combo. The combo that we can present is difficult for most decks to beat or interact with during game one.
For those that have reached out, I will likely be continuing to fix and update the Togless deck list in the coming weeks—potentially even running it for the SCG Worcester Legacy Open coming up this weekend.
Happy brewing to each and every one of you. If anyone has an idea for a brew that they would like to see, I will gladly take requests and challenges on Twitter. 🙂
Aaron Gazzaniga works part time at a game store and in his off time has been an avid magic player/brewer since 2003. Having begun in Odyssey Standard Block and always favoring control and prison style decks, we come to this moment in time where Aaron finally gets to talk about and share his ideas. If you want to contact Aaron tweet @aarongazzaniga